MegaCart SN#246

December 24th, 2011

MegaCart is a new, multi-purpose cartridge for both PAL and NTSC machines that allows you to play ALL known cartridge games released for the Vic-20 — plus a good selection of some of the best utilities and games ever released on cartridge, tape or disk.

It has a built-in reset button that allows you to return to the startup menu without having to switch your Vic-20 OFF and ON.

The Mega-Cart also contains extremely useful utilities for programmers and users and (last but not least) it provides an easily selectable memory expansion that can be disabled too.

It is really easy to use, no switches are required and a menu system is implemented to select any game, tool or function.

It took about a year to have made and was worth the wait. Mine is #246, and I certainly appreciate the skills of modern developers on legacy systems. I’ve gotten back into vintage hardware as a hobby and enjoy it very, very much.

http://www.mega-cart.com

Frogger (2007, 2011)

March 15th, 2011

Everyone remember Frogger? It took 1/4 century to get a decent version for VIC. Denial forum member “Victragic” of Adelaide, Australia introduced this, his first program for any platform, in 2007. It was refreshed earlier this year by Denial forum member “rga24″ of Cambridge, UK to correct an issue with the sound volume on real hardware.

System Requirements: 16K expansion (+ joystick). The game is written for the PAL machine, but is at least playable on NTSC.

This is an excellent implementation of the game. Very nice fluid animations, high res graphics and great music that will remind you of the C64 version if you have ever played it. The attention to detail pushes VIC to it’s limits. You’ll be blown away by the quality.

Download: frogger07-vol8.d64

VicDoom

February 10th, 2011

It had to happen; it was only a matter of time. DOOM comes to the VIC-20.

Denial member Kweepa has given us this first person shooter view of 32×64 pixels. Frame rate is about 3+FPS. There is a map editor, sound and music. Code is a mixture of mostly C and some assembly language. Memory requirements are, of course, quite high. (~40k) Very, very cool stuff!

https://github.com/Kweepa/vicdoom

Thanks to the community at Denial (http://www.sleepingelephant.com/denial/).

A VIC-20 GUI

January 9th, 2011

This will blow you away. A GUI on the VIC-20! It feels a lot like GEOS did on the C=64, especially if you use a 1350 mouse. The only application here is a file browser and program launcher. You’ll need a lot of RAM and a drive with Jiffy DOS, like uIEC. A drive with real time clock is even better, because there is a screensaver that shows the time. A mouse in the Protovision adapter is not required, but very cool!

Name: VIN
Author: Arndt Muehlenfeld (Kananga)
Released: November 19, 2010
Requirements: VIC-20, Joystick or Mouse (24K RAM, but I recommend a full 40K of RAM)
Optional: SD2IEC / RTC, FE3, Protovision 4-player adapter
Description: A GUI file browser for VIC-20.

http://code.google.com/p/vin20/

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Thanks to the community at Denial (http://www.sleepingelephant.com/denial/).

The VIC-20 Registry

December 26th, 2010

In an attempt to decode the serial number scheme used by Commodore there is a VIC-20 registry online. Please let me know if you can provide any insight into the serial numbers.